Sep 02, 2007, 01:15 PM // 13:15
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#21
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Quote:
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones)
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What? - Getting UAX takes a shit load of time.
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Sep 02, 2007, 01:38 PM // 13:38
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#22
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Ascalonian Squire
Join Date: Sep 2006
Guild: Resign As One [RaO]
Profession: W/Mo
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MMORPG = Grind
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Sep 02, 2007, 01:42 PM // 13:42
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#23
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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Quote:
Originally Posted by Cathode_Reborn
Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
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The sentence I highlighted is precisely why grind exists. In the absence of something to work for following completion of the main game, much motivation to play the PvE portion of this game for more than a few dozen hours evaporates.
Strictly speaking, the game is not mis-characterized as being "not about grind"; after all, very little grind is necessary to complete the missions or quests.
If anyone has played the Disgaea series of games by Nippon Ichi, they provide an excellent example of a mostly grindless storyline with a lot of optional grind tacked onto the backend. A lot of people who play Disgaea forego the grind because they just enjoy the story and have no reason to max out their characters. Others play Disgaea just for the maxing. Both camps generally think that it's a great game. Guild Wars is similar, except that a lot more people cry about it.
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Sep 02, 2007, 02:17 PM // 14:17
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#24
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Frost Gate Guardian
Join Date: Aug 2005
Location: Minnesota
Guild: Well if you're bored, then you're boring!
Profession: R/
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So, to all those complaining about having to reach a certain level of achievement to obtain a variety of purely cosmetic items, what did you call going from level 1 to level 20 with each of your characters? Which wasn't at all about cosmetics?
The titles for rewards are nothing different, and nor are the ways to go about it. Want to get from level 19 to level 20 finally? Oh no, might have to go kill a few things for it. And guess what, you did. And now, a brand new extension of GW, and you want everything available to you without any effort...why? Was it because you got so spoiled by getting ran everywhere in Prophecies that you never did grasp the reality of the game in the first place? Skipped a few lessons along the way perhaps?
Sorry, this isn't going to be some dope getting ran to Beacons, then standing there asking for a run to Droknars. And thank the heavens for that.
I've done nothing but normal gameplay (no mindless quests over and over again) with typical exploration of EOTN, and I'm darn near level 5 Asura. I was even shocked when I checked it last. So where is all this 'grind' as you call it (which it isn't IMO) coming from anyway?
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Sep 02, 2007, 02:37 PM // 14:37
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#25
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by deepbluetank
MMORPG = Grind
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Almost. Grind is what's wrong with the majority of MMORPGs
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Sep 02, 2007, 02:58 PM // 14:58
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#26
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Ascalonian Squire
Join Date: Mar 2006
Guild: WOZ
Profession: W/Mo
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Guildwars doesnt even come close to grinding you can get titles up easy i have 7 20s max all char slots max and they take a day if that each to get to 20 you want a grinding game go play maplestory or ragnarock then you will experience countless hours of doing repetative tasks which dont really get you anywhere
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Sep 02, 2007, 03:40 PM // 15:40
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#27
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Krytan Explorer
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Let me translate it for you:
when people complain about "grinding" they really mean "boring".
They expect the game to provide them with 6 month of exiting quests and it gets repetitive very fast, so the say "we dont like grinding".
Well, if that is the case, you're done here, go play other games.
I myself keep "grinding" pvp cause of one of 2 reasons, Im not sure which:
1. I like it.
2. I got addicted to it.
choose yourself the answer.....
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Sep 02, 2007, 03:42 PM // 15:42
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#28
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Krytan Explorer
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Quote:
Originally Posted by Artkin
GWs was ALWAYS said thet they were NOT about grinding.....
Well play GWEN and tell me who's lying
Another $40 wasted IMO
...grind for title points to get this armor then that armor....oops...gotta get 250 destroyer cores etc!!!!!!!!!!
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Completely agree. GW:EN has left me compeltely underwhelmed. The pathfinding in this game is awful. The Golemancer quest is almost unplayable since the stupid AI golem gets stuck on the rocks and stops. You can't click on an NPC in town without getting stuck before reaching them. And the grinding in this game is absolutely the worst part of it all. I don't know if this was intentional to make it appear this game is longer than it really is or if this is the direction they are going in the future. If this is the future of GW, I won't be playing GW2 and I might stop playing GW all together, after over 2 years of loyalty.
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Sep 02, 2007, 03:53 PM // 15:53
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#29
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Wilds Pathfinder
Join Date: Sep 2006
Guild: Englishmen Don't Drink [Tea]
Profession: W/R
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Would have preferred R1,2,3 in titles for consumables, weapons, armour, but ah well, still better than before
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Sep 02, 2007, 04:08 PM // 16:08
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#30
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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<npc>oh you saved the world 4 times, you saved my hide from a future of pushing up daises too. yeah thats great and all, but your still not good enough to buy my armour, now go kill the same monsters 10times and then ill be impressed!
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Sep 02, 2007, 04:34 PM // 16:34
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#31
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Wilds Pathfinder
Join Date: Sep 2005
Location: Isle of Wight
Guild: DVDF
Profession: R/
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For the terminally stupid who keep bleating that you only need to grind for the vanity items - you don't, you need to grind to get enough points to access certain NPC's who provide useful items AND to improve the new skills in GW:EN it's not just about items and weapons but things to improve gameplay - if it was just about armour I wouldn't care as I can't see anything special about having the most expensive nor do I ever notice or display titles unless they're useful to me.
IMO if points are needed then it should be possible to get all thats required from questing or doing something one time only - it's incredibly poor and lazy game designing for something to require repeating the exact same things in the same areas numerous times and saying it's to add replay value is an extremally lame excuse - replayability comes from finding something different to do, not keeping on repeating the same bloody thing.
Take the Norn rep points for example - to get the max amount you have to repeatadly clear the same areas - it should be possible to earn the max amount of points from just doing each quest and clearing each area ONCE only - moreso as they're character not account based so even with only doing everything once, I'd need to do them 5x as I have 5 characters.
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Sep 02, 2007, 04:35 PM // 16:35
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#32
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by Artkin
GWs was ALWAYS said thet they were NOT about grinding.....
Well play GWEN and tell me who's lying
Another $40 wasted IMO
...grind for title points to get this armor then that armor....oops...gotta get 250 destroyer cores etc!!!!!!!!!!
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you come into the game with max armor you got earlier.
aside from your guildiesl laughing at you for not having the latest armor why do you need not just one new set but many new sets?
you dont need them you waanntttt them
if you want an optional item that bad dont complain about what is needed to get it
it is optional and its your choice
ANOTHER 40 DOLLARS OF FUN FOR ME.
I OFFICIALLY STATE THAT I ALREADY HAVE GOTTEN MY MONEYS WORTH ON GWEN AND ANYTHING FURTHER IS ICING ON THE CAKE
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Sep 02, 2007, 06:29 PM // 18:29
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#33
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Krytan Explorer
Join Date: Apr 2005
Profession: Me/N
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Quote:
Originally Posted by Pompeyfan
For the terminally stupid who keep bleating that you only need to grind for the vanity items - you don't, you need to grind to get enough points to access certain NPC's who provide useful items AND to improve the new skills in GW:EN it's not just about items and weapons but things to improve gameplay - if it was just about armour I wouldn't care as I can't see anything special about having the most expensive nor do I ever notice or display titles unless they're useful to me.
IMO if points are needed then it should be possible to get all thats required from questing or doing something one time only - it's incredibly poor and lazy game designing for something to require repeating the exact same things in the same areas numerous times and saying it's to add replay value is an extremally lame excuse - replayability comes from finding something different to do, not keeping on repeating the same bloody thing.
Take the Norn rep points for example - to get the max amount you have to repeatadly clear the same areas - it should be possible to earn the max amount of points from just doing each quest and clearing each area ONCE only - moreso as they're character not account based so even with only doing everything once, I'd need to do them 5x as I have 5 characters.
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Thank you. I have done every single quest I can find for Vanguard points. I'm half way through r3, and it feels like half of it was from clearing zones. I would rather do unique quests than clear zones. That choice is simply not available.
I didn't whine during the preview about how slow the progression was because I had faith there would be lots more ways to acquire points once the full version was out. Nope. On top of that, they scaled back the rewards from the preview. I got less content than I expected for my $40.
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Sep 03, 2007, 01:08 AM // 01:08
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#34
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Pre-Searing Cadet
Join Date: Jul 2006
Guild: HFB
Profession: Me/W
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Quote:
Originally Posted by BlackSephir
Almost. Grind is what's wrong with the majority of MMORPGs
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To me the problem is the lack of the RP bit, though I've played games where you get frowned at for not talking flewent Drow (Xas, ol llaar zhah seke) so it's definitely possible to take the RP bit too far.
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Sep 03, 2007, 03:11 AM // 03:11
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#35
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Academy Page
Join Date: Jun 2006
Profession: N/Me
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Quote:
Originally Posted by Ghost Recon
WTF... this game has always been about grinding and they changed it so you only need rank 5 to get the armor. If you don't want to grind don't play the game.
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yup, the normal inmature 15 year old answer!!
the game is supose to be ungrind game, so if they want us to grind for a darn thing, raise maps drops!! or make the armor cheeper! Idk..im fell rip off
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Sep 03, 2007, 03:24 AM // 03:24
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#36
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Banned
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The problem isn't the titles, IMO, but the fact that there is no way to achieve the titles other than grind. Do every quest and you will not have a high rank in the title. You should be able to max the title by playing the game, say, with some "master" level repeatable quests, not by just running around spamming c+space all day long.
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Sep 03, 2007, 03:47 AM // 03:47
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#37
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Krytan Explorer
Join Date: May 2006
Guild: The Illini Tribe
Profession: N/Mo
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Quote:
Originally Posted by Malice Black
Grinding points to get armor sucks, hence why I'll stick with the fissure.
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Is there a way to get fissure without repeating some action?
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Sep 03, 2007, 03:54 AM // 03:54
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#38
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
Originally Posted by Zabe
Stfu already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing whiners. Really. Why you need to whine from everything? You got about 2 years time to grind the titles. PERIOD!
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Who said anything about time? If you're going to bring time into it, I can spend those two years doing something I enjoy. Stupid kid.
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Sep 03, 2007, 03:55 AM // 03:55
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#39
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Burst Cancel
The sentence I highlighted is precisely why grind exists. In the absence of something to work for following completion of the main game, much motivation to play the PvE portion of this game for more than a few dozen hours evaporates.
Strictly speaking, the game is not mis-characterized as being "not about grind"; after all, very little grind is necessary to complete the missions or quests.
If anyone has played the Disgaea series of games by Nippon Ichi, they provide an excellent example of a mostly grindless storyline with a lot of optional grind tacked onto the backend. A lot of people who play Disgaea forego the grind because they just enjoy the story and have no reason to max out their characters. Others play Disgaea just for the maxing. Both camps generally think that it's a great game. Guild Wars is similar, except that a lot more people cry about it.
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^_^ exactly! *gives Burst a margarita*
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Sep 03, 2007, 04:05 AM // 04:05
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#40
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by hallomik
Is there a way to get fissure without repeating some action?
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This is the second time this point has been brought up in this thread, and the second time it appears to have gone ignored. I'm really, really interested to see someone try to address it.
26,000 points in a title is nothing compared to working on Luxon/Kurzick titles, Sunspear rank, Lightbringer rank, Vabbian armor, Obsidian armor, or (in my opinion) working through a campaign on the third or fourth character. If you want something of prestige, you need to work for it. Otherwise, it has no prestige. If you disagree that its prestigious, then obviously you don't care enough to work for it and thus, have nothing to complain about.
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